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Makefile | 1993-01-25 | 16.9 KB | 463 lines |
- # NetHack Makefile (VMS) - for building nethack itself.
- # SCCS Id: @(#)Makefile.src 3.1 93/01/25
-
- # Copy this file to [.src]Makefile. and then edit it as needed.
- # If you changed CC or CFLAGS, make similar changes in [.util]Makefile.
- #
- # Note: modifying this Makefile will cause crtl.opt to be rebuilt,
- # which will trigger an update of makedefs, which will in turn
- # result in a full build of just about _everything_.
-
- MAKE = mms
- CD = set default
- ECHO = write sys$output
- NOOP = !
- RUN = mcr
- TOUCH = append/New _NLA0: # only one file per $(TOUCH)
- # source tree, relative to 'src' and 'util'
- INC = [-.include]
- SHR = [-.sys.share]
- SRC = [-.src]
- TTY = [-.win.tty]
- UTL = [-.util]
- VMS = [-.sys.vms]
- X11 = [-.win.X11]
-
- MAKEFILE= $(SRC)Makefile.
-
- # if you are using gcc as your compiler:
- # uncomment the CC definition below if it's not in your environment
- # CC = gcc
-
- # set option flags for C compiler and linker
- #
- #CFLAGS = /Debug/noOptimize/Include=$(INC)
- CFLAGS = /Include=$(INC)/noList
- #CFLAGS = /Stand=VAXC/Incl=$(INC)/noList # DECC in VAXC mode
- #LFLAGS = /Debug/Map/Cross_Ref # for development
- #LFLAGS = /noTraceback/noMap # for installing w/ privs
- LFLAGS = /noMap
- LINK = link
-
- LIBS = sys$share:vaxcrtl.exe/Shareable
- #LIBS = # blank for DECC
- MORELIBS =
- # GCC needs an extra library
- #MORELIBS = gnu_cc:[000000]gcclib.olb/Library
-
- # Specific VMS object files
- SYSSRC = $(VMS)vmsmain.c,$(VMS)vmstty.c,$(VMS)vmsunix.c,\
- $(VMS)vmsmisc.c,$(VMS)vmsfiles.c,$(VMS)vmsmail.c
- SYSOBJ = vmsmain.obj,vmstty.obj,vmsunix.obj,vmsfiles.obj,vmsmail.obj #,vmsmisc.obj
- LIBOPT = $(SRC)crtl.opt;
-
- # Choose if you need the GNU termcap routines
- TERMCAPSRC = $(VMS)gnutermcap.c $(VMS)gnutparam.c
- TERMCAPOBJ = ,gnutermcap.obj,gnutparam.obj
-
- # Set WINSRC and WINOBJ lines corresponding to your desired combination
- # of windowing systems. Also set windowing systems in config.h.
- #
- # a straight tty port using no native windowing system
- WINTTYSRC = $(TTY)getline.c $(TTY)termcap.c $(TTY)topl.c $(TTY)wintty.c \
- $(TERMCAPSRC)
- WINTTYOBJ = getline.obj,termcap.obj,topl.obj,wintty.obj $(TERMCAPOBJ)
- #
- # an X11 port (not supported under DECwindows)
- WINX11SRC = $(X11)Window.c $(X11)dialogs.c $(X11)winX.c $(X11)winmap.c \
- $(X11)winmenu.c $(X11)winmesg.c $(X11)winmisc.c $(X11)winstat.c \
- $(X11)wintext.c $(X11)winval.c
- WINX11OBJ = Window.obj,dialogs.obj,winX.obj,winmap.obj,winmenu.obj,\
- winmesg.obj,winmisc.obj,winstat.obj,wintext.obj,winval.obj
- #
- #
- WINSRC = $(WINTTYSRC)
- WINOBJ = $(WINTTYOBJ)
-
- # make NetHack for VMS
- SYSTEM = SysVMS.timestamp;
- GAME = $(SRC)nethack.exe;
-
- # RANDOM is defined in vmsconf.h
- RANDOBJ = random.obj
-
- # ----------------------------------------
- #
- # Nothing below this line should have to be changed.
- #
- # Other things that have to be reconfigured are in vmsconf.h,
- # and config.h
-
- # note: no trailing whitespace (or comment) after version or patchlevel numbers
- VERSION =3.1
- PATCHLVL =0
-
- MAKEDEFS = $(UTL)makedefs.exe;
-
- # all .c that are part of the main NetHack program and are not operating- or
- # windowing-system specific
- HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c\
- botl.c cmd.c dbridge.c decl.c detect.c display.c do.c do_name.c\
- do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c dungeon.c\
- eat.c end.c engrave.c exper.c explode.c extralev.c files.c\
- fountain.c hack.c hacklib.c invent.c lock.c mail.c makemon.c\
- mcastu.c mhitm.c mhitu.c minion.c mklev.c mkmap.c mkmaze.c\
- mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c mplayer.c\
- mthrowu.c muse.c music.c o_init.c objects.c objnam.c options.c\
- pager.c pickup.c pline.c polyself.c potion.c pray.c priest.c\
- quest.c questpgr.c read.c rect.c restore.c rip.c rnd.c rumors.c\
- save.c shk.c shknam.c sit.c sounds.c sp_lev.c spell.c steal.c\
- timeout.c topten.c track.c trap.c u_init.c uhitm.c vault.c\
- version.c vision.c weapon.c were.c wield.c windows.c wizard.c\
- worm.c worn.c write.c zap.c
-
- # .c files for this version (for date.h)
- VERSOURCES = $(HACKCSRC) $(SYSSRC) $(WINSRC) monstr.c vis_tab.c
-
- # all .h files except date.h, onames.h, pm.h, and vis_tab.h which would
- # cause dependency loops if run through "make depend"
- # and dgn_comp.h, dgn_file.h, lev_comp.h, special level & dungeon files.
- #
- HACKINCL = align.h amiconf.h artifact.h artilist.h attrib.h color.h config.h\
- coord.h decl.h def_os2.h display.h dungeon.h edog.h emin.h engrave.h\
- epri.h eshk.h extern.h flag.h func_tab.h global.h hack.h lev.h\
- macconf.h mfndpos.h micro.h mkroom.h monattk.h mondata.h monflag.h\
- monst.h monsym.h obj.h objclass.h os2conf.h patchlevel.h pcconf.h\
- permonst.h prop.h rect.h rm.h sp_lev.h spell.h system.h termcap.h\
- tosconf.h tradstdc.h trampoli.h trap.h unixconf.h vault.h vision.h\
- vmsconf.h wintty.h winX.h winprocs.h wintype.h you.h youprop.h
-
- #HSOURCES = $(HACKINCL) date.h onames.h pm.h vis_tab.h\
- # lev_comp.h dgn_comp.h dgn_file.h
-
- # the following .obj's should be made before any others (for makedefs)
- FIRSTOBJ = vmsmisc.obj,monst.obj,objects.obj
-
- # split up long list so that we can write pieces of it into nethack.opt
- HOBJ1 = allmain.obj,alloc.obj,apply.obj,artifact.obj,attrib.obj, \
- ball.obj,bones.obj,botl.obj,cmd.obj,dbridge.obj,decl.obj, \
- detect.obj,display.obj,do.obj,do_name.obj,do_wear.obj,dog.obj
- HOBJ2 = dogmove.obj,dokick.obj,dothrow.obj,drawing.obj,dungeon.obj, \
- eat.obj,end.obj,engrave.obj,exper.obj,explode.obj,extralev.obj, \
- files.obj,fountain.obj,hack.obj,hacklib.obj,invent.obj
- HOBJ3 = lock.obj,mail.obj,makemon.obj,mcastu.obj,mhitm.obj,mhitu.obj, \
- minion.obj,mklev.obj,mkmap.obj,mkmaze.obj,mkobj.obj,mkroom.obj, \
- mon.obj,mondata.obj,monmove.obj,monstr.obj,mplayer.obj
- HOBJ4 = mthrowu.obj,muse.obj,music.obj,o_init.obj,objnam.obj, \
- options.obj,pager.obj,pickup.obj,pline.obj,polyself.obj, \
- potion.obj,pray.obj,priest.obj,quest.obj,questpgr.obj,read.obj
- HOBJ5 = rect.obj,restore.obj,rip.obj,rnd.obj,rumors.obj,save.obj, \
- shk.obj,shknam.obj,sit.obj,sounds.obj,sp_lev.obj,spell.obj, \
- steal.obj,timeout.obj,topten.obj,track.obj,trap.obj,u_init.obj
- HOBJ6 = uhitm.obj,vault.obj,vision.obj,vis_tab.obj,weapon.obj,were.obj, \
- wield.obj,windows.obj,wizard.obj,worm.obj,worn.obj,write.obj, \
- zap.obj,version.obj
- HOBJ = $(FIRSTOBJ) $(SYSOBJ) $(WINOBJ) $(RANDOBJ) \
- $(HOBJ1) $(HOBJ2) $(HOBJ3) $(HOBJ4) $(HOBJ5) $(HOBJ6)
-
- # simpler target name
- nethack : $(GAME)
- @ $(ECHO) "nethack is up to date."
-
- $(GAME) : $(SYSTEM)
- @ $(NOOP)
-
- $(SYSTEM) : $(LIBOPT) $(HOBJ) nethack.opt
- @ $(ECHO) "Linking ..."
- $(LINK)/Exe=$(GAME) $(LFLAGS) nethack.opt/Opt,$(LIBOPT)/Opt
- $(TOUCH) $(SYSTEM)
-
- all : $(GAME)
- @ $(ECHO) "nethack is up to date."
-
- # linker options file for nethack's object modules
- nethack.opt : $(MAKEFILE) # this file
- open/Write f nethack.opt
- write f "! nethack.opt"
- @ write f f$edit("$(SYSOBJ)","COLLAPSE")
- @ write f f$edit("$(WINOBJ)","COLLAPSE")
- @ write f f$edit("$(RANDOBJ)","COLLAPSE")
- @ write f f$edit("$(FIRSTOBJ)","COLLAPSE")
- @ write f f$edit("$(HOBJ1)","COLLAPSE")
- @ write f f$edit("$(HOBJ2)","COLLAPSE")
- @ write f f$edit("$(HOBJ3)","COLLAPSE")
- @ write f f$edit("$(HOBJ4)","COLLAPSE")
- @ write f f$edit("$(HOBJ5)","COLLAPSE")
- @ write f f$edit("$(HOBJ6)","COLLAPSE")
- @ write f "iosegment=128"
- write f "identification=$(VERSION).$(PATCHLVL)"
- close f
-
- # linker options file for run-time libraries, also used by $(UTL)Makefile
- $(LIBOPT) : $(MAKEFILE) # this file
- open/Write f $(LIBOPT)
- write f "! crtl.opt"
- write f "$(LIBS)"
- write f "$(MORELIBS)"
- close f
- # simplified target name, for interactive convenience
- crtl.opt : $(LIBOPT)
- @ $(NOOP)
-
- # dependencies for makedefs and its outputs, which the util
- # Makefile is responsible for keeping up to date
- #
-
- # special rules, to force update of makedefs, real dependencies should be
- # below in the 'make depend' output.
- monst.obj :
- $(CC) $(CFLAGS) monst.c
- @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS)
-
- objects.obj :
- $(CC) $(CFLAGS) objects.c
- @- if f$search("$(MAKEDEFS)").nes."" then delete $(MAKEDEFS)
-
- $(MAKEDEFS) : $(FIRSTOBJ) $(UTL)makedefs.c $(INC)patchlevel.h \
- $(INC)config.h $(INC)artilist.h $(INC)qtext.h $(LIBOPT)
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(MAKEDEFS)
- @ $(CD) $(SRC)
- $(INC)onames.h : $(MAKEDEFS)
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(INC)onames.h
- @ $(CD) $(SRC)
- $(INC)pm.h : $(MAKEDEFS)
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(INC)pm.h
- @ $(CD) $(SRC)
- monstr.c : $(MAKEDEFS)
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(SRC)monstr.c
- @ $(CD) $(SRC)
- # both vis_tab.h and vis_tab.c are made at the same time by makedefs
- $(INC)vis_tab.h : vis_tab.c
- $(TOUCH) $(INC)vis_tab.h
- vis_tab.c : $(MAKEDEFS)
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(SRC)vis_tab.c
- @ $(CD) $(SRC)
-
- # date.h should be remade any time any of the source or include code
- # is modified. Unfortunately, this would make the contents of this
- # file far more complex. Since "hack.h" depends on most of the include
- # files, we kludge around this by making date.h dependent on hack.h,
- # even though it doesn't include this file.
- #
- # hack.h depends on makedefs' output, so we know makedefs will be
- # up to date before being executed; kill old date.h to force update
- $(INC)date.h : $(VERSOURCES) $(INC)hack.h
- @- if f$search("$(INC)date.h").nes."" then delete $(INC)date.h;*
- $(CD) $(UTL)
- $(MAKE)$(MAKEFLAGS) $(INC)date.h
- @ $(CD) $(SRC)
-
- #
- vmsmain.obj : $(VMS)vmsmain.c $(INC)hack.h
- vmstty.obj : $(VMS)vmstty.c $(INC)hack.h $(INC)wintty.h $(INC)termcap.h
- vmsunix.obj : $(VMS)vmsunix.c $(INC)hack.h $(INC)date.h
- vmsmisc.obj : $(VMS)vmsmisc.c $(VMS)oldcrtl.c
- vmsfiles.obj : $(VMS)vmsfiles.c $(INC)config.h
- vmsmail.obj : $(VMS)vmsmail.c $(INC)config.h $(INC)winprocs.h $(INC)mail.h
- gnutermcap.obj : $(VMS)gnutermcap.c
- gnutparam.obj : $(VMS)gnutparam.c
-
- random.c :
- copy $(SHR)random.c random.c
-
- #
- # The following are rules for window dependencies. The ones used
- # depend on wich window system you are using.
- #
- getline.obj : $(TTY)getline.c $(INC)hack.h $(INC)wintty.h $(INC)func_tab.h
- termcap.obj : $(TTY)termcap.c $(INC)hack.h $(INC)wintty.h $(INC)termcap.h
- topl.obj : $(TTY)topl.c $(INC)hack.h $(INC)termcap.h $(INC)wintty.h
- wintty.obj : $(TTY)wintty.c $(INC)hack.h $(INC)termcap.h $(INC)wintty.h
- Window.obj : $(X11)Window.c $(INC)WindowP.h
- dialogs.obj : $(X11)dialogs.c $(INC)config.h
- winX.obj : $(X11)winX.c $(INC)hack.h $(INC)winX.h \
- $(X11)nh72icon $(X11)nh56icon $(X11)nh32icon
- winmap.obj : $(X11)winmap.c $(INC)Window.h $(INC)hack.h $(INC)winX.h
- winmenu.obj : $(X11)winmenu.c $(INC)hack.h $(INC)winX.h
- winmesg.obj : $(X11)winmesg.c $(INC)hack.h $(INC)winX.h
- winmisc.obj : $(X11)winmisc.c $(INC)hack.h $(INC)func_tab.h $(INC)winX.h
- winstat.obj : $(X11)winstat.c $(INC)hack.h $(INC)winX.h
- wintext.obj : $(X11)wintext.c $(INC)hack.h $(INC)winX.h
- winval.obj : $(X11)winval.c $(INC)config.h
-
-
- clean :
- - if f$search("*.*;-1") .nes."" then purge
- - if f$search("*.obj") .nes."" then delete *.obj;
- - if f$search("nethack.opt").nes."" then delete nethack.opt;
-
- spotless : clean
- - if f$search("$(LIBOPT)").nes."" then delete $(LIBOPT)
- - if f$search("$(SYSTEM)").nes."" then delete $(SYSTEM)
- - if f$search("$(GAME)") .nes."" then delete $(GAME)
- - delete monstr.c;,vis_tab.c;,$(INC)vis_tab.h;,\
- $(INC)pm.h;,$(INC)onames.h;,$(INC)date.h;
- - if f$search("random.c").nes."" then delete random.c;
- - if f$search("nethack.olb").nes."" then delete nethack.olb;
-
-
- # semi-automatically generated dependencies
-
- allmain.obj : $(INC)hack.h
- alloc.obj : $(INC)config.h
- apply.obj : $(INC)hack.h $(INC)edog.h
- artifact.obj : $(INC)hack.h $(INC)artifact.h $(INC)artilist.h
- attrib.obj : $(INC)hack.h $(INC)artifact.h
- ball.obj : $(INC)hack.h
- bones.obj : $(INC)hack.h $(INC)lev.h
- botl.obj : $(INC)hack.h
- cmd.obj : $(INC)hack.h $(INC)func_tab.h
- dbridge.obj : $(INC)hack.h
- decl.obj : $(INC)hack.h $(INC)quest.h
- detect.obj : $(INC)hack.h $(INC)artifact.h
- display.obj : $(INC)hack.h
- do.obj : $(INC)hack.h $(INC)lev.h
- do_name.obj : $(INC)hack.h
- do_wear.obj : $(INC)hack.h
- dog.obj : $(INC)hack.h $(INC)edog.h
- dogmove.obj : $(INC)hack.h $(INC)mfndpos.h $(INC)edog.h
- dokick.obj : $(INC)hack.h $(INC)eshk.h
- dothrow.obj : $(INC)hack.h
- drawing.obj : $(INC)hack.h $(INC)termcap.h
- dungeon.obj : $(INC)hack.h $(INC)dgn_file.h
- eat.obj : $(INC)hack.h
- end.obj : $(INC)hack.h $(INC)eshk.h
- engrave.obj : $(INC)hack.h $(INC)lev.h
- exper.obj : $(INC)hack.h
- explode.obj : $(INC)hack.h
- extralev.obj : $(INC)hack.h
- files.obj : $(INC)hack.h
- fountain.obj : $(INC)hack.h
- hack.obj : $(INC)hack.h
- hacklib.obj : $(INC)hack.h
- invent.obj : $(INC)hack.h $(INC)artifact.h
- lock.obj : $(INC)hack.h
- mail.obj : $(INC)hack.h $(INC)mail.h
- makemon.obj : $(INC)hack.h $(INC)epri.h $(INC)emin.h
- mcastu.obj : $(INC)hack.h
- mhitm.obj : $(INC)hack.h $(INC)artifact.h $(INC)edog.h
- mhitu.obj : $(INC)hack.h $(INC)artifact.h $(INC)edog.h
- minion.obj : $(INC)hack.h $(INC)emin.h $(INC)epri.h
- mklev.obj : $(INC)hack.h
- mkmap.obj : $(INC)hack.h $(INC)sp_lev.h
- mkmaze.obj : $(INC)hack.h $(INC)sp_lev.h
- mkobj.obj : $(INC)hack.h $(INC)artifact.h $(INC)prop.h
- mkroom.obj : $(INC)hack.h
- mon.obj : $(INC)hack.h $(INC)mfndpos.h $(INC)edog.h
- mondata.obj : $(INC)hack.h $(INC)eshk.h $(INC)epri.h
- monmove.obj : $(INC)hack.h $(INC)mfndpos.h $(INC)artifact.h
- monst.obj : $(INC)config.h $(INC)permonst.h $(INC)monsym.h $(INC)eshk.h \
- $(INC)vault.h $(INC)epri.h $(INC)color.h
- mplayer.obj : $(INC)hack.h
- mthrowu.obj : $(INC)hack.h
- muse.obj : $(INC)hack.h
- music.obj : $(INC)hack.h
- o_init.obj : $(INC)hack.h
- objects.obj : $(INC)config.h $(INC)obj.h $(INC)objclass.h $(INC)prop.h \
- $(INC)color.h objects.c
- objnam.obj : $(INC)hack.h
- options.obj : $(INC)hack.h $(INC)termcap.h
- pager.obj : $(INC)hack.h
- pickup.obj : $(INC)hack.h
- pline.obj : $(INC)hack.h $(INC)epri.h
- polyself.obj : $(INC)hack.h
- potion.obj : $(INC)hack.h
- pray.obj : $(INC)hack.h $(INC)epri.h
- priest.obj : $(INC)hack.h $(INC)mfndpos.h $(INC)eshk.h $(INC)epri.h $(INC)emin.h
- quest.obj : $(INC)hack.h $(INC)quest.h $(INC)qtext.h
- questpgr.obj : $(INC)hack.h $(INC)qtext.h
- read.obj : $(INC)hack.h
- rect.obj : $(INC)hack.h
- restore.obj : $(INC)hack.h $(INC)lev.h $(INC)termcap.h $(INC)quest.h
- rip.obj : $(INC)hack.h
- rnd.obj : $(INC)hack.h
- rumors.obj : $(INC)hack.h
- save.obj : $(INC)hack.h $(INC)lev.h $(INC)quest.h
- shk.obj : $(INC)hack.h $(INC)eshk.h
- shknam.obj : $(INC)hack.h $(INC)eshk.h
- sit.obj : $(INC)hack.h $(INC)artifact.h
- sounds.obj : $(INC)hack.h $(INC)edog.h $(INC)eshk.h
- sp_lev.obj : $(INC)hack.h $(INC)sp_lev.h $(INC)rect.h
- spell.obj : $(INC)hack.h
- steal.obj : $(INC)hack.h
- timeout.obj : $(INC)hack.h
- topten.obj : $(INC)hack.h
- track.obj : $(INC)hack.h
- trap.obj : $(INC)hack.h
- u_init.obj : $(INC)hack.h
- uhitm.obj : $(INC)hack.h
- vault.obj : $(INC)hack.h $(INC)vault.h
- version.obj : $(INC)hack.h $(INC)date.h $(INC)patchlevel.h
- vision.obj : $(INC)hack.h $(INC)vis_tab.h
- weapon.obj : $(INC)hack.h
- were.obj : $(INC)hack.h
- wield.obj : $(INC)hack.h
- windows.obj : $(INC)hack.h $(INC)wintty.h
- wizard.obj : $(INC)hack.h $(INC)qtext.h
- worm.obj : $(INC)hack.h $(INC)lev.h
- worn.obj : $(INC)hack.h
- write.obj : $(INC)hack.h
- zap.obj : $(INC)hack.h
- $(INC)amiconf.h : $(INC)micro.h $(INC)pcconf.h
- $(TOUCH) $(INC)amiconf.h
- $(INC)config.h : $(INC)tradstdc.h $(INC)global.h
- $(TOUCH) $(INC)config.h
- $(INC)decl.h : $(INC)quest.h $(INC)spell.h $(INC)color.h $(INC)obj.h \
- $(INC)you.h $(INC)onames.h $(INC)pm.h
- $(TOUCH) $(INC)decl.h
- $(INC)display.h : $(INC)vision.h $(INC)mondata.h
- $(TOUCH) $(INC)display.h
- $(INC)dungeon.h : $(INC)align.h
- $(TOUCH) $(INC)dungeon.h
- $(INC)emin.h : $(INC)dungeon.h
- $(TOUCH) $(INC)emin.h
- $(INC)epri.h : $(INC)dungeon.h $(INC)align.h
- $(TOUCH) $(INC)epri.h
- $(INC)eshk.h : $(INC)dungeon.h
- $(TOUCH) $(INC)eshk.h
- # ignore the non-VMS configuration headers
- #$(INC)global.h : $(INC)coord.h $(INC)vmsconf.h $(INC)unixconf.h $(INC)os2conf.h \
- # $(INC)pcconf.h $(INC)tosconf.h $(INC)amiconf.h $(INC)macconf.h
- $(INC)global.h : $(INC)coord.h $(INC)vmsconf.h
- $(TOUCH) $(INC)global.h
- $(INC)hack.h : $(INC)config.h $(INC)dungeon.h $(INC)monsym.h $(INC)mkroom.h \
- $(INC)objclass.h $(INC)decl.h $(INC)trap.h $(INC)flag.h \
- $(INC)rm.h $(INC)vision.h $(INC)display.h $(INC)wintype.h \
- $(INC)engrave.h $(INC)rect.h $(INC)winprocs.h $(INC)wintty.h \
- $(INC)trampoli.h
- $(TOUCH) $(INC)hack.h
- $(INC)macconf.h : $(INC)system.h
- $(TOUCH) $(INC)macconf.h
- $(INC)mondata.h : $(INC)align.h
- $(TOUCH) $(INC)mondata.h
- $(INC)monst.h : $(INC)align.h
- $(TOUCH) $(INC)monst.h
- $(INC)os2conf.h : $(INC)pcconf.h
- $(TOUCH) $(INC)os2conf.h
- $(INC)pcconf.h : $(INC)micro.h $(INC)system.h
- $(TOUCH) $(INC)pcconf.h
- $(INC)permonst.h : $(INC)monattk.h $(INC)monflag.h $(INC)align.h
- $(TOUCH) $(INC)permonst.h
- $(INC)rm.h : $(INC)align.h
- $(TOUCH) $(INC)rm.h
- $(INC)sp_lev.h : $(INC)align.h
- $(TOUCH) $(INC)sp_lev.h
- $(INC)tosconf.h : $(INC)micro.h $(INC)pcconf.h
- $(TOUCH) $(INC)tosconf.h
- $(INC)unixconf.h : $(INC)system.h
- $(TOUCH) $(INC)unixconf.h
- $(INC)vault.h : $(INC)dungeon.h
- $(TOUCH) $(INC)vault.h
- $(INC)vmsconf.h : $(INC)system.h
- $(TOUCH) $(INC)vmsconf.h
- $(INC)you.h : $(INC)align.h $(INC)attrib.h $(INC)monst.h $(INC)youprop.h
- $(TOUCH) $(INC)you.h
- $(INC)youprop.h : $(INC)prop.h $(INC)permonst.h $(INC)mondata.h $(INC)pm.h
- $(TOUCH) $(INC)youprop.h
- # eof
-